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Pablo Rodriguez

Multi Trace

  • Single Traces

  • Hits first object only

    • Stops after first hit
    • Shows green line after hit point
  • Multi Traces

  • Returns array of hits vs single hit

  • Hit Types:

    • Block

      Stops trace from going further Shows red square

    • Overlap

      Registers hit without stopping Shows green square

    • Ignore

      Passes through object completely

  • Available for all shapes

    • Line trace
    • Box trace.0
    • Sphere trace
    • Capsule trace
  • Trace Behavior

    • Requires overlap setting for multiple hits
      • Blocking hits end trace
      • Multiple overlaps possible before block
    • Visual indicators
      • Green square = detected but not blocked
      • Red square = blocking hit

Multi traces expand on single traces by allowing detection through objects, controlled by collision response settings. This enables more complex interactions like penetrating shots or multi-object detection systems.