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Pablo Rodriguez

First Project

  • Creating New Project
  • From Epic Launcher • Click “Launch Unreal Engine” (orange button) • First load: No recent projects shown

  • Project Settings • Choose: Games > Blank Project • Project Defaults: » Blueprint (not C++) » Desktop/Quality settings » Enable starter content

  • Post-Creation Setup
  • “First compile takes longer” • Subsequent loads much faster
  • File > New Level > Basic • “Better for learning” vs open world
  • Adding Content Later
  • Use Content Drawer (bottom left) • Add > Feature/Content Pack » Templates (first/third person) » Starter content • “Content appears in folders” » Shows in content drawer » Can verify successful install