Pbr Emissive
- Emissive Channel Core
Makes things “glow” Basic: Emissive map into emissive color
- Instant glow effect on white areas
- Customization Controls
Color Control
- Emissive tint parameter (3 vector)
- Multiplies with white areas
Intensity
- “Emissive power” parameter • 0 = no glow • 1 = normal • 5-500 = increasing brightness • “Recommended limit: 25” • “Default: 5 or 15”
- Setup Structure
Switch Parameter: “emissive mask”
- True = glow effect active
- False = no glow (0)
Full Chain:
- Map × Tint × Power
- Can disable via switch
- Note: Anisotropy
“How metal looks” Example: buffed metal swirl patterns “Not often used”