Skip to content
Pablo Rodriguez

Adding Other Assets

  • Asset Types & Import Process

  • 3D Plants

    • Download high quality
    • Creates folders:

      3D Plants folder Foliage folder Contains: static mesh, textures, materials

    • Can place individually or as foliage (covered in world building)
  • Surfaces (Materials)

  • Example: soil/mud textures

  • Apply via:

    • Select material in content browser
    • Push to selected object using arrow
    • “Reset scale if texture appears wrong size”
  • Decals

  • Import creates:

    • Decals folder with materials
  • Usage:

    • Add decal actor to scene
    • Material auto-applies if selected
    • “Scale to fit desired area”
  • Scene Building Tips

  • Reset object positions: Arrow button > default value

  • Hotkey “F” to focus objects

  • “Can rotate/position objects naturally”

    • Example: skull half-buried in dirt
  • “Build scenes by layering different asset types”

    • Example: skull + grass + ground material + debris decal