Import Other Sources
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Sketchfab Overview
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Platform for 3D/AR assets on web
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“Connect Epic Games account for best results”
- Epic purchased Sketchfab
- Can use same login
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Import Requirements
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Use FBX format for easiest import
- “Most common from other artists/Maya/Blender”
- Other formats (USDZ, glTF, GLB) not covered
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Search filters recommended:
- CCO license (credit not mandatory)
- Commercial use allowed
- Downloadable
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Import Process
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Create new folder in Content drawer
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Use Import button
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FBX Import Settings:
- Reset to Default first
- “Deselect Skeletal Mesh for static objects”
- Generate missing collisions
- For normal issues:
Change Normal Import Method Select “Compute Normals”
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Post-Import Steps
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Import textures separately
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“Must Save imported assets”
- Assets only in temporary memory until saved
- Select assets > Save Selected
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Positioning:
- Spacebar = move/rotate
- End = drop to floor