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Pablo Rodriguez

Introduction

  • Quixel Overview

  • Founded 2011, joined Epic in 2020

  • 250 person team across 6 countries

  • Uses photogrammetry to capture real-world objects

    • Rocks, grass, plants, wood, etc
    • Creates high quality 3D scans
  • Megascans Library

  • Contains thousands of assets

    • 3D assets
    • Tileable surfaces
    • Vegetation
    • Imperfections/decals
  • Identifiable by green “M” logo

  • Free with Epic Games account

    • “Unlimited access through Bridge”
  • Quixel Bridge

  • Tool to import assets into projects

  • Two ways to access:

    • Standalone Bridge application
    • Now built directly into UE5 (“easiest method to access”)

Additional Resources:

  • Community gallery
  • Forums
  • YouTube tutorials
  • Learning links on website