Introduction
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Quixel Overview
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Founded 2011, joined Epic in 2020
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250 person team across 6 countries
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Uses photogrammetry to capture real-world objects
- Rocks, grass, plants, wood, etc
- Creates high quality 3D scans
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Megascans Library
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Contains thousands of assets
- 3D assets
- Tileable surfaces
- Vegetation
- Imperfections/decals
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Identifiable by green “M” logo
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Free with Epic Games account
- “Unlimited access through Bridge”
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Quixel Bridge
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Tool to import assets into projects
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Two ways to access:
- Standalone Bridge application
- Now built directly into UE5 (“easiest method to access”)
Additional Resources:
- Community gallery
- Forums
- YouTube tutorials
- Learning links on website