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- Basic Landscape Material Setup:
- Create Material Structure:
- Use Layer Blend system
- Three basic layers:
- Index 0: Rock (base)
- Index 1: Grass
- Index 2: Snow
- “All layers use Weight Blend type”
- Layer Requirements:
- Landscape Layer Blend node
- Albedo textures per layer
- “Must create Layer Info for each layer”
- Create via: Weight Blended Layer Normal
- “Landscape stays black until Layer Info assigned”
- Core Functions:
- Paint: Basic layer application
- Smooth: Blend layer weights
- Flatten: Average weights between layers
- Tool Settings:
- Default strength: 0.3
- “Large operations: ~3.0 strength, 4K brush”
- “Detail work: Lower strength, 2K brush”
- “Tiling problems need UV control”
- “Requires landscape coordinate node”
- “Shaders compile per landscape component”