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Pablo Rodriguez

Blueprint Brushes

  • Setup:

    • Enable Landmass plugin in settings
    • Access through Blueprint tool in Sculpt tab
    • Key brush types:
      • CustomBrush_Landmass
      • CustomBrush_Material
      • CustomBrush_River
  • Landmass Brush Features:

    • Creates mountains via spline points
    • Adjustable through:
      • Moving entire formation
      • Individual spline point control
      • Adding/removing points
  • Material Brush:

    • Procedural noise generation
    • Key controls:
      • Tiling
      • Elevation/offset
      • Seed/octaves
      • Persistence
    • Can use different noise types (gen noise, etc.)
  • Spline Brush Usage:

    • Different from road splines
    • Modes:
      • Landmass outline
      • Spline mesh
    • Features:
      • Individual point control
      • Cap shape options
      • Alt+drag for new points
  • Important Tips:

    • Use layers for different elements
    • Set blend modes (e.g., additive) for proper interaction
    • Add subtle curl noise for natural variation
    • No alpha value control in blueprint brushes
    • Can hide/show layers for focused editing

The plugin enables quick creation of procedural landscapes with mountains, paths, and natural terrain variation.