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Pablo Rodriguez

Water Tools

  • Initial Setup:

    • Enable Water plugin (experimental)
    • Enable Water Extras for samples
    • Requires landscape with edit layers enabled
  • Ocean Creation:

    • Use Water Body Ocean
    • Creates:
      • Ocean body
      • Water zone
      • Landscape water brush manager
    • Spline-based island shaping
  • Key Ocean Settings:

    • Terrain Controls:

      • Channel depth
      • Curve ramp width (shoreline to depth transition)
      • Edge offsets
      • Float curve
    • Wave Settings:

      • Water depth
      • Max wave height
      • Wave direction
      • Gesner water waves control
    • Shoreline:

      • Distance from water edge
      • Gradation settings
  • Effect Controls:

    • Curl noise (large/small):
      • Tiling sizes
      • Curl amounts
    • Displacement
    • Smooth blending
    • Terracing
  • Material Adjustments:

    • Key parameters:
      • Absorption (water color)
      • Refraction
      • Water albedo
    • Multiple categories:
      • Detail normal
      • Fluid simulation
      • Foam settings
      • Global parameters

Best results come from careful adjustment of depth transitions and subtle use of effects like curl noise.