Packaging
Project Sharing & Game Packaging
Section titled “Project Sharing & Game Packaging”-
Zipping Projects
- File > Zip Project
- First line of defense in source control
- Shows progress in bottom corner
- Extracts to:
- Config folder
- Content folder
- .uproject file
- File > Zip Project
-
Packaging Games
- Location: Platforms menu (not File menu)
- Warning signs = missing platform tools
- Windows packaging most basic
- Important Settings
- Check packaging settings first
- Under Advanced:
- Localizations available
- Maps and Modes:
- Set correct editor startup map
- Set game default map
- Location: Platforms menu (not File menu)
-
Packaging Process
- First time always longest
- Progress shows in bottom right
- Can enable options for:
- Only package new assets
- Only package changes
- After Packaging
- Navigate to folder
- Double click executable
- Test game functionality
- First time always longest
Zipping and packaging provide essential methods for sharing projects without source control. While zipping creates complete project copies, packaging creates playable game builds for distribution and testing.