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Pablo Rodriguez

Milestones

  • Testing Throughout Development:
  • Continuous testing during development
  • Key milestones linked to specific tests
  • Critical for publisher relationships
  • Milestone Types:
  • Vertical Slice

    • Shows sample of all features
      • Player abilities
      • Opponents/obstacles
      • UI/multiplayer capabilities
    • Demonstrates “core actions are present”
  • Alpha

    • “Code complete, not content complete”
      • Most code present/tested
      • May lack:

        Art assets Complete levels Audio/music Post-production

  • Beta

    • “Code and content complete”
      • Full functionality
      • All assets included
      • Finding missed issues
  • Release (Gold Master)

    • Everything complete
    • All bugs regressed
    • Ready for replication
  • Post-Release:
  • DLC (Downloadable Content)

    • New content/mechanics
    • Requires maintenance testing
  • Early Access

    • Pre-alpha release
    • Builds player interest
    • “General expectation of problems”

Milestones serve as crucial checkpoints in game development, especially for publisher-funded projects. Each stage represents increasing levels of completion and polish, from initial feature demonstration through final release and post-launch content.