Milestones
Game Development Milestones & Testing
Section titled “Game Development Milestones & Testing”- Testing Throughout Development:
- Continuous testing during development
- Key milestones linked to specific tests
- Critical for publisher relationships
- Milestone Types:
-
Vertical Slice
- Shows sample of all features
- Player abilities
- Opponents/obstacles
- UI/multiplayer capabilities
- Demonstrates “core actions are present”
- Shows sample of all features
-
Alpha
- “Code complete, not content complete”
- Most code present/tested
- May lack:
Art assets Complete levels Audio/music Post-production
- “Code complete, not content complete”
-
Beta
- “Code and content complete”
- Full functionality
- All assets included
- Finding missed issues
- “Code and content complete”
-
Release (Gold Master)
- Everything complete
- All bugs regressed
- Ready for replication
- Post-Release:
-
DLC (Downloadable Content)
- New content/mechanics
- Requires maintenance testing
-
Early Access
- Pre-alpha release
- Builds player interest
- “General expectation of problems”
Milestones serve as crucial checkpoints in game development, especially for publisher-funded projects. Each stage represents increasing levels of completion and polish, from initial feature demonstration through final release and post-launch content.