Modular Components
Creating Modular UI Components & Setup
Section titled “Creating Modular UI Components & Setup”-
Course Module Focus
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Creating reusable widgets
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Speeding up UI workflow
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Implementing flexible design options
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Project Setup Process
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HUD Setup
- World Settings
- Create HUD folder in Coursera
- New blueprint class > HUD
- Name: “HUD_Coursera”
- Root Widget Creation
- Make UI folder
- Create root widget folder
- Name: “W_Root”
- World Settings
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Root Widget Configuration
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Size Box Settings
- Name: “Sizebox_Root”
- Width: 1920
- Height: 1080
- “Common widescreen resolutions”
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Canvas Panel
- Name: “CanvasPanel_Body”
- “Stores completed widgets”
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Implementation Steps
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HUD Event Graph
- Use create widget node
- Select root widget
- Add to viewport
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Testing
- Add temporary text
- Play to verify initialization
Module establishes foundation for modular UI development, focusing on reusable components. Setup process creates organized structure for future UI elements with standardized resolution settings.