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Pablo Rodriguez

Project Setup

  • Project Creation

  • Using “Third Person Template”

    • Desktop platform, maximum quality
    • Include starter content
    • Named “Corsera_Game”
  • Folder Structure Setup

  • Main Content Organization

    • Created “Corsera” folder

      Added new empty level named “level_transition”

    • Created “UE” folder for template files

      Contains “Third Person Template” subfolder Moved template files here Holds starter content

    • Created “MP” folder for marketplace content
  • Asset Management

  • Downloaded “Stylized Egypt” from marketplace

    • Duplicated level to “stylized_Egypt_Corsera”
    • Set as editor startup map
  • Proper File Moving Process

    • Move files to desired location
    • Right click Content folder
    • Select “Fix up redirectors”
  • Final Configuration

  • Game Mode Setup

    • Window > World Settings
    • Selected “BP_third person game mode”
  • Error Management Options

    • Build lighting only
    • Or type “disable all screen messages”
  • Testing

    • Play using “New Editor Window”

This setup creates an organized project structure with proper asset management and configurations. The project uses a stylized Egyptian environment instead of basic gray boxes for testing.